1. Matrix jump, gdy gramy na hud_fastswitch "0":
alias w "wait" alias w2 "w; w" alias w4 "w2; w2" alias sl1 "slot1" alias sl2 "slot2" alias sl3 "slot3" alias sl5 "slot5" alias balarina "hud_fastswitch 1; +attack; w; -attack; w4; +reload; w2; w; sl5; w2; w; +jump; w; -jump; w; -jump; w2; w; sl3; w4; sl2; w4; sl1; -reload; w; -reload; w; -reload; hud_fastswitch 0" bind "KLAWISZ" "balarina"
oraz gdy gramy na hud_fastswitch "1":
alias w "wait" alias w2 "w; w" alias w4 "w2; w2" alias sl1 "slot1" alias sl2 "slot2" alias sl3 "slot3" alias sl5 "slot5" alias balarina "+attack; w; -attack; w4; +reload; w2; w; sl5; w2; w; +jump; w; -jump; w; -jump; w2; w; sl3; w4; sl2; w4; sl1; -reload; w; -reload; w; -reload" bind "KLAWISZ" "balarina"
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